#pragma once
#include "consoledlg.h"
#include "LuaAdapter.h"

class CLuaConsoleDlg :
	public CConsoleDlg
{
	DECLARE_DYNAMIC(CLuaConsoleDlg)
public:
	CLuaConsoleDlg(lua_State* pLua);
	~CLuaConsoleDlg(void);
protected:
	//virtual void OnInit();
	virtual void OnConsoleCommand(CString& strCmd);
	DECLARE_MESSAGE_MAP()
};

